Spike 10 — Geometry Clipmaps + Geomorphing


FPS –   target ≥55
Triangles – (must be constant)
Ring snaps –
Camera XZ –

Geomorphing ON  (G)
Auto-move OFF  (SPACE)
Level tints OFF  (L)

Verdict –
drag/scroll — orbit  |  WASD — pan  |  G — geomorphing  |  L — LOD tints  |  SPACE — auto-move